You can definitely do that, but... I'll just let the number speak for themselves,
SLOC Directory SLOC-by-Language (Sorted)
125208 coda cpp=89898,ansic=29593,sh=4567,perl=510,python=208,
csh=153,lex=146,yacc=133
20814 rvm ansic=20670,sh=144
20692 rpc2 ansic=19607,lex=431,yacc=413,sh=189,asm=35,perl=17
3735 lwp ansic=2941,asm=632,sh=162
Totals grouped by language (dominant language first):
cpp: 89898 (52.74%)
ansic: 72811 (42.72%)
sh: 5062 (2.97%)
asm: 667 (0.39%)
lex: 577 (0.34%)
yacc: 546 (0.32%)
perl: 527 (0.31%)
python: 208 (0.12%)
csh: 153 (0.09%)
Total Physical Source Lines of Code (SLOC) = 170,449
Development Effort Estimate, Person-Years (Person-Months) = 44.08 (528.91)
(Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05))
Schedule Estimate, Years (Months) = 2.26 (27.09)
(Basic COCOMO model, Months = 2.5 * (person-months**0.38))
Estimated Average Number of Developers (Effort/Schedule) = 19.52
Total Estimated Cost to Develop = $ 5,954,096
(average salary = $56,286/year, overhead = 2.40).
generated using
'SLOCCount' by David A. Wheeler.
btw. this is excluding the kernel code for NetBSD, FreeBSD, Linux, Solaris, Windows9x, and WindowsNT/2000/XP. But if you bring the 18 other programmers and the 6 million, and don't mind the code being released under a GPL license, I guess we might be able to arrange something ;)
Jan